La carte graphique ATI Radeon 32Mb DDR
Vendredi, 27 Octobre, 2000
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Introduction
La carte graphique ATI Radeon 32Mb DDR est un tout nouveau type de carte graphique unique en son genre. Ne faisant pas appel aux chipset Nvidia, les ingénieurs de ATI ont développé un tout nouveau chipset pour cette carte graphique. Usant d'ingéniosité et d'originalité, les ingénieurs de ATI ont réussi à mettre au point un produit savamment conçu dont les performances sont dignes d'être mentionnées.
La Radeon 32Mb DDR dont nous apercevons la photo ci-contre, est offerte en 3 configurations de mémoire différentes qui sont: 32Mb SDR, 32Mb DDR et 64Mb DDR.
Au bas de cette page, figurent les spécifications techniques du manufacturier.
Les particularités de la Radeon
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Au lieu de vous régurgiter une tonne d'informations techniques dont vous avez déjà probablement entendus parler ou lu ailleurs, nous avons penser vous diriger directement sur le site même du manfacturier en vous proposant la Foire Aux Questions concernant la Radeon.
Suite: Les drivers
Spécifications techniques
RADEONTM
- Powered by the
ATI RADEONTM graphics processing unit
(GPU)
- 32MB of powerful
double data rate (DDR) memory
- Featuring ATI's
CHARISMA ENGINETM and PIXEL TAPESTRYTM
technologies
- The most robust
and integrated Transformation, Clipping and Lighting (T&L)
- Accelerates
all of today's top 3D games
- Industry best
DVD playback
- Supports 3D
resolutions (32-bit color) up to 2048x1536
- AGP Universal
bus (for AGP 2X/4X systems)
Click here for the RADEONTM FAQ
32MB of DDR Memory
- RADEONTM
comes powered by 32MB of DDR memory to power all of today's hottest
3D games
- With DDR memory you get twice the memory
bandwidth for the highest data transfer rates through the pipeline
- Features ATI's HyperZTM
technology that improves memory bandwidth without the added cost of
embedded or proprietary memory.
- Delivers immersive, realistic 32-bit
true color 3D graphics at the fastest possible framerates
Powered by ATI's RADEONTM GPU
- RADEONTM
graphics boards feature the leading-edge technology of the RADEONTM
GPU
- The RADEONTM
CHARISMA ENGINETM supports full transformation,
clipping and lighting (T&L) at 30 million/second processing capability
for a 10-fold improvement in 3D details
- 3D game characters are brought to life
with the CHARISMA ENGINETM support
for other cutting-edge character animation such as vertex skinning
and key frame interpolation
- PIXEL TAPESTRYTM,
the RADEONTM 3D rendering engine,
powers up to an incredible 1.5 Gigatexels per second for unsurpassed
graphics performance
Ultimate 3D Game Support
- The most complete
implementation of the DirectX® feature set
- RADEONTM
supports more features of DirectX® 8.0 than any other graphics
board on the market
- Instant superior
3D game support right out of the box with full acceleration for today's
hottest 3D games
Industry Best DVD Playback
- Process full-frame
rate, full-screen DVD or MPEG-2 video
- Hardware DVD
saves the expense of buying a separate MPEG-2/DVD decoder card
- Integrated iDCT
and motion compensation allows for DVD decoding with minimum CPU usage
- HDTV ready
System Requirements
- Pentium® III/II/Celeron, AMD K6®/Athlon or compatible with AGP 2X or AGP 2X/4X universal slot
- Installation software requires CD-ROM drive
- DVD playback requires DVD drive
Graphics Controller
- ATI RADEONTM graphics processing unit (GPU)
Memory
Configurations
- 32MB of double data
rate memory
Operating
Systems Support
- Windows® 98/SE
- Windows® ME
- Windows® 2000
Monitor
Support
- CRT Monitor: 15 pin VGA connector
Display
Support
- Register compatible with VGA
- BIOS compatible with VESA for super
VGA
- DDC1/2b/2b+ monitor support
- VESA Display Power Management Support
- Separate horiz & vert sync at TTL levels
3D
Acceleration Features
- CHARISMA ENGINETM
- PIXEL TAPESTRYTM
architecture
- Integrated Transformation, Clipping
and Lighting
- Twin Cache Architecture
- Texture Cache
- Superscalar Rendering
- Single-Pass Multi-texturing
- True Color Rendering
- Triangle Setup Engine
- Bilinear/Trilinear Filtering
- Line & Edge Anti-aliasing
- Full screen Anti-aliasing
- Texture Compositing
- Texture Decompression
- Specular Highlights
- Perspectively Correct Texture Mapping
- Mip-Mapping
- Z-buffering and Double-buffering
- Hierarchial Z-buffer
- Emboss, Dot Product 3 and Environment
bump mapping
- Spherical, Dual-Paraboloid and Cubic
environment mapping
- Fog effects, texture lighting, video
textures, reflections, shadows, spotlights, LOD biasing and texture
mapping
WARRANTY
Display Modes:
Resolutions, Colors and Maximum Refresh Rates (Hz)
| Resolution
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640x480
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800x600
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1024x768
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1152x864
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| 256
colors |
200
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200
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200
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150
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| 65K
colors |
200
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200
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200
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150
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| 16.7M
colors (32bpp) |
200
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200
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200
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150
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| Continued
from above |
| Resolution
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1280x1024
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1600x1200
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1920x1440
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2048x1536
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| 256
colors |
130
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90
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75
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75
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| 65K
colors |
130
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90
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75
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75
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| 16.7M
colors (32bpp) |
130
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90
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75
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75
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Resolution and refresh
rates are subject to change.
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